The new Battlefield will have the "most realistic destruction in the industry."

DICE aims to change the recent terrible history of FPS.

The new Battlefield will have the "most realistic destruction in the industry."

DICE aims to change the recent terrible history of FPS.

Battlefield has been on the decline in recent years, and while its latest installment managed to recover to provide a fun and interesting option, the damage was already done, and significant user growth is not expected. As they cater to the remaining player base, EA DICE moves towards the future under the leadership of Vince Zampella, and clues along the way suggest significant changes.

The next Battlefield will feature the most realistic and exciting destruction effects in the industry

According to a report from Wccftech, the upcoming Battlefield already has its first ambitious goal, and it is one connected to the franchise's roots that propelled it to the top. This stems from a job posting seeking a visual effects director responsible for the "most realistic and exciting destruction effects in the industry" system. This announcement immediately harks back to one of the elements that became distinctive for the IP since Battlefield: Bad Company: the destruction of environments and its impact on the battlefield.

Destruction will be essential in the next Battlefield, just as it was in Bad Company
Destruction will be essential in the next Battlefield, just as it was in Bad Company

What's happening with Battlefield, and who is taking charge of the franchise?

So far, little is known about the concept of the next Battlefield, but there is confidence in the leadership of Vince Zampella, the creative and executive from Respawn, who is now in charge of the franchise. However, fans are concerned because EA has insisted that the future of the IP might be heading towards platforms, meaning a game as a service, rather than a more traditional release.

On the other hand, following the initial disaster of Battlefield 2024, a creative revealed that the project was not ready when EA and DICE requested its launch, hence the reason for its troubled release and its failure to reach its potential. The game improved thanks to the developers' commitment and relevant updates, but it did not achieve the expected player numbers.

What would you like to see in the next Battlefield? Does the franchise have a chance in these times where major titles as a service and multiplayer have already captured the market?

Tell us in the comments and stay with us, at LEVEL UP.

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